Posts Tagged ‘R. Crumb’

Sobering, eh?


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Wednesday, November 14, 2007


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Well, Frank was certainly up early this morning. I also worshiped “The Studio” as a teenager. It was, for me, my first encounter with “art” that I took to be accessible and somehow applicable to me. Oh lord, looking back on it now it seems so silly. I’d feel much much worse about this if Gary Groth didn’t feel the same way when he was that age. Anyhow, the appeal of that stuff was to see somewhat baroque, overripe illustration in fine art trappings. It’s ironic, of course, because the illustration they were referring to was, by the 70s, eclipsed by Push Pin, Brad Holland and the like. The Studio was, if anything, thoroughly anachronistic. But charmingly so. And, in their avid production of portfolios, prints, and assorted “fine art” ephemera, unique for those days. In a way, they anticipated the Juxtapoz-ish illustrators-making-bad-fine-art gang. Another point of interest is that, with the exception of BWS, all of those guys contributed comics to Gothic Blimp Works or The East Village Other, their pages sitting next to work by Deitch, Trina, Crumb, etc. It’s funny to think of a time when those worlds (fantasy and underground) mixed. This was perhaps helped along a bit by someone like Wally Wood, who straddled both sides of the fence, albeit briefly. Then it splintered a bit, with guys like Richard Corben occupying their own niche in the underground scene, in opposition to Crumb, Griffith, et al, who disdained the EC-influenced genre material. In a way, what guys like CF and Chippendale are doing now is related to those early efforts at underground fantasy comics, except coming from a very different mentality.

Also, I think Tim is right that Crumb was the first to make fun of the dainty falling leaf-as-signifier-of-meaning.

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Recurring Themes


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Tuesday, November 13, 2007


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As we wait for Dan’s promised post on Spiegelman and Griffith’s great Arcade anthologies, I thought I’d put up this classic Robert Crumb cover from Arcade 3. I’d forgotten that Johnny Ryan wasn’t the first cartoonist to tackle parody the falling-leaf-as-profound-symbol thing.


Of course, I doubt Crumb was the first, either, but that’s not important when I have an opportunity to publicly goad Dan into posting.

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Canons and Blog Blargh


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Wednesday, July 26, 2006


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Well, Tim brought up an interesting point in his Monday post. He is quite right that I may have overshot with my comments and is also correct that Barry could stand with Spiegelman and Ware (as could, I would argue on a better day, Aline Kominsky Crumb and easily Julie Doucet). Any converstion about women-in-comics has to basically start with 1968 and move forward. There wasn’t much before then that rises above good, solid cartooning. And nothing on par with the likes of Herriman. But there is a ton after that. Of course, that’s the problem with exhibitions that arbitrarily settle on a number like 15. I understand the desire to want to create a canon (though I disagree with it–canons are so last century.) in order to provide a focus, but I think being a little loosey goosey with the numbers and adding Barry and the Hernandez Bros would have vastly improved the curators’ credibility.

History is a funny thing, yes. Melville and all that. Or Frank King and Tatsumi, for that matter. What’s fascinating about today’s history-making is that so many choces are guided by knowledgable cartoonists, not historians. Ware for King and Tomine for Tatsumi, for example. This has often been the case in other media, but what’s so interesting in this case is that there simply aren’t any historians or critics who command the same respect as Ware, Tomine, et al. I think that is changing, but slowly. And for now, I’m thrilled to have such pro-active (and wise) cartoonists leading the way into the past. And yes, who is to say who will pop up later? I think, for example, that in future years Rory Hayes will emerge as a definitive influence on the 90s and 00s and Gary Panter’s influence on visual culture in general will equal (if not surpass) Crumb’s. And along the way, some long lost female cartoonist from the 50s might emerge. I doubt it, but maybe.

Anyhow, the most interesting thing about the Masters show reaction was found in Sarah Boxer’s Artforum essay, in which she astutely pointed out that it wasn’t only the absence of women in the show but the way women were presented in all of the work in the show. That is, if I remember correctly, women were either absent or villains or cypher, which is an astute observation about comics in general. I wish I could remember a bit more of the argument…Anyhow, it’s an interesting point, and once that should be pondered a bit more.

Ok, over to you, Tim.

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Making History


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Monday, July 10, 2006


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In an attempt to beat Dan to the manga-reviewing punch, I recently read the first volume of Path of the Assassin, another ninjas-and-samurai epic from Kazuo Koike and Goseki Kojima, the writer/artist team most famous for the legendary Lone Wolf & Cub series. I read the first four or so volumes of the Lone Wolf series a while back, but eventually got bogged down by the endless sword fights.

It was impressive enough, though, that I decided to give them another chance, especially since this Path of the Assassin series is 1) much shorter, and 2) more directly concerned with ninjas, which I’ve never seen handled in any kind of intelligent way before. (I’m sure Cold Heat will be an exception.)

Maybe ninja stories usually fail because assassins are basically repellent people; I don’t know.

In any case, I liked the first volume of this, though I have to admit much of the feudal politics and gender roles are a little off-putting. I don’t know what Japanese audiences make of this material, but 16th century Japan is almost totally alien to me, which is actually one of the things about it I found most appealing.

In fact, comics seem almost ideally suited as a medium for historical fiction (or non-fiction, for that matter). Unlike in straight prose, the comics artist can immerse the reader directly into the world visually, with unfamiliar clothing, vehicles, and tools depicted accessibly and immediately.

Movies can do this, too, but they aren’t able to easily impart a lot of the factual and contextual information needed without resorting to often clumsy exposition. (“Ever since Custer fell, Butch, the Sioux have been restless.”) Comics, on the other hand, can seamlessly include textual notes, glossaries, maps, et cetera, directly into the story.

Of course there have been many great historical comics. The late, lamented Jack Jackson specialized and excelled in them; and he could always be relied on not to cut out the good parts. Harvey Kurtzman’s period pieces from Two-Fisted Tales and Frontline Combat are still considered by many people (including me) to be a high-water mark for the medium.

This obviously isn’t a comprehensive list, but I’m somewhat surprised that more cartoonists haven’t attempted historical work. Joe Sacco’s Palestine and Safe Area Gorazde are at least partly in this vein, but I can’t think of too many other contemporary artists that apply. (Probably the comic book I am most looking forward to is R. Crumb’s adaptation of Genesis, especially after I learned that he was using Robert Alter’s astounding translation and annotation of the Five Books of Moses as a source.) Oh, and I almost forgot Maus! And Tezuka. And Jacques Tardi

Anyway, time to end the rambling. I imagine that the biggest single reason that historical comics aren’t more prevalent is economic: research takes time, and readers aren’t particularly interested. (Jackson didn’t get rich off Comanche Moon, and Kurtzman’s war comics had to be subsidized by more popular EC series like Tales from the Crypt.)

And I guess, like a lot of things that I wish were better about the world of comics, that’s just the way it goes.

UPDATE: The more I think about it, the more period comics occur to me, from Enemy Ace to the World’s Fair sections of Jimmy Corrigan. I don’t know if that supports my post, or hurts it, or both.

UPDATE II: And Louis Riel! Maybe I’m just stupid…

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