Posts Tagged ‘Hal Foster’

Hogarth on Foster


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Saturday, March 6, 2010


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Burne Hogarth interview with Gary Groth, The Comics Journal #166, 1994:

“[Hal Foster] is one of the great geniuses of the comic strip… one of the great things he did was to bring the human figure from the great achievements and virtues of Renaissance art, the whole of the empirical figure, down into that small space of a panel, and he made it live; there are damn few people who could ever do that. … I began to realize that what I was doing, what [Alex] Raymond was doing; we were developing a whole new syntax of the figure. By that I mean taxonomy–the organization of all actions. No one had ever done it human history, no one! Not even Winsor McCay, because he always had that gravitational feel of the perspective of the great city forms, and the little figures that he did were rooted, again, down onto the bottom line of the panel; they were walking and standing on firm ground, he seldom lifted them up and let them soar, even though he had the chance in Slumberland to do that.”

This seems like as good a description of the virtues of Foster as any, whatever hyperbole might be in play. Foster leads directly into Kirby in the sense of dream-like figures in play, in motion — these moments of sublime force on a page.

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The Romance


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Sunday, January 17, 2010


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Alex Raymond (1909-1956) made a certain kind of drawing that drove the boys wild. His Flash Gordon strips are the height of lush eroticism in comics (lush as compared to Burne Hogarth’s spiky cocks and taut flesh in his highly sexed Tarzan strips), his lines not finding any form, but creating it – becoming the substance of the image itself. Like a pulpier Franklin Booth, he seemed like he couldn’t help but draw the air that swept around his characters. Sometimes criticized as not being great comics qua comics, his stuff nevertheless worked best on the comics page, where sequences of drawings forgive the occasional clunker and where he could push even further than was commonly done in the pulps.

A gloss on his biography finds Raymond’s initial break in 1934, when, he debuted an astounding three strips: Dashiell Hammett’s Secret Agent X-9 (he only stayed on until 1935) and the more successful Sunday-only Jungle Jim and Flash Gordon. Flash, of course, would make his name, and he carried on until 1944, when he joined the Marines and served as an artist and designer until 1945.

Meanwhile, King Features had assigned Austin Briggs to Flash Gordon, so the company offered Raymond a strip of his own. Conceived and written with editor Ward Greene, Rip Kirby was born in 1946. Kirby is a gentleman detective complete with a golf hobby, a butler, and a bespectacled gal Friday who is not quite a lover. Kirby is moral and stern, but not without a wry sense of humor and, of course, a weakness for dames. None of the pulp madness of contemporaneous crime novels lurks within his psyche. Nope, he’s the public side of the post-WWII world: cosmetically sound and mostly sexless, all the better for him to be able to move through his various storylines while remaining mostly unruffled.


Anyhow, as you may know, IDW recently released the first volume in a comprehensive Rip Kirby reprint series. Some 300 pages of seriously high quality work reproduced beautifully. I’ve been waiting a while for this book, having only recently come to Raymond via Wally Wood, really, and following on my sudden, distressing, and then comfortable, and then soothing conversion to the many virtues of Hal Foster. It’s kind of like rediscovering the Grateful Dead as adult. You’ve passed through an unfortunate period of rejecting things your adolescent brain thinks aren’t appropriately “sophisticated” and then you come back around and realize that none of that fucking matters and your standards were mostly specious. Meanwhile you’ve made an ass of yourself rejecting all this great stuff. Well, fuck it, that doesn’t seem to be a problem for the younger kids out there (and lots of other older smart people), bless them. And I’m sort of mortified it was a problem for me. But we’re all idiots sometimes, even if those times last years.

Back to Raymond. With Rip Kirby he introduced a drawing style highly influenced by the classy illustrations found in Good Housekeeping and elsewhere – a moderate, well crafted realism that emphasized solidity and modesty without the flash and drama of the pre-War generations.


Foster was dramatic and stagey and Caniff overtly filmic and grotesque. Raymond wanted to bring a sense of fidelity (and here I mean something akin to a hi-fidelity audio recording – a highly polished simulacra of the “real” but without all the messiness of actual palms-in-the-dirt realism) into the mix – he relies on standard close-ups, over-the-shoulder shots, and crowd set-ups and avoids expressive angles and obvious dynamism. He keeps the figures rooted in the kind of photos you’d find in magazines. Nothing too far out. It’s a kind of media-based realism rooted more in images of America than any kind of documentary impulse.

For the first month of the strip Raymond uses his Flash Gordon fine line style, but a month later the art gets thick and brushy. Not Caniff brushy, but more like Al Parker brushy, and that’s where it gets really interesting.

Fine line and then brushy…


Raymond the aesthete (though not Raymond the storyteller) always seems like a hedonist, and these ink-heavy images look like they were fucking fun to make – big, juicy strokes like long honks on a saxophone (side note: I’m currently reading Larry Rivers’ autobiography, in which he has much to say about honking, which is a subject I think Frank relates to more than me, but I find interesting nonetheless) and in stark contrast to the rather pallid stories.


So, here is also where I can see Raymond’s profound influence on comic books – minus his finicky fine line style, this stuff has a surface sheen and a visceral feel that I can imagine comic book guys (many of whom hoped for strips) imitated. No hysterics here, but lots of detail and respectability.

The middle panel looks like every villain in every 1950s comic book. Except drawn to utter surface perfection. Not a line out of place. Not a move made without consideration. And dig that background stroke.

Of course, the comic book guys were saddled with lurid stories – so there you have a powerful combo: Attempts at “respectable” drawing in service to the down-and-dirty. I can see all of 1950s Ogden Whitney unfold, and Wally Wood baroque compositions, as well as John Romita, not to mention Russ Manning, and so many others. Those guys understood in a way that I bet Raymond did too, that taking that kind of technical drafting facility and cutting out the showiness of it – forcing it into the time and space constraints of a daily strip – can make it work as cartooning. The less Raymond put in – the more he feinted at realism but dove at cartooning – the more successful he is.

This realism is stunning in its facility, and the marks are beautiful, but the far more rushed drawing below kinda reads better as cartooning (um, Toth anyone?).

I haven’t said much about the stories. After all, it’s a comic. There is a blackmail storyline, there’s one about counterfitting; there’s a missing model in London; there’s even a kind of island adventure. The villains are stock and so are the situations. Kirby himself isn’t too interesting. But they move right along – I can happily sit and read them as the strips move through the basics of a plot. But really, that doesn’t matter. Rip Kirby isn’t a classic – not in the way that Mary Perkins on Stage is, or Terry and the Pirates is. I get the feeling Raymond wasn’t that interested in the “literary” end of things, so you can’t go looking for the kind of visionary experience you might have with Chester Gould or the feeling of a unique voice from Caniff. It’s an oddly impersonal strip, really. It’s all in the drawing – and that in itself is enough in this case. It gives me everything I need from the strip. The pleasures derived from Rip Kirby are unique and worth pursuing.

Judging by this first volume, Raymond’s greatest success with Rip Kirby was, in a way, inspiring the likes of Stan Drake (who was with Raymond the night of his fatal crash) and Leonard Starr, both of whom would marry Raymond’s “realism” with a sense of melodrama straight out of Douglas Sirk and snappy, well observed stories filled with moral ambiguity and undercurrents of fear and sex. The two ongoing Drake and Starr reprint series, The Heart of Juliet Jones and Mary Perkins on Stage, respectively, are my favorite finds of 2009 (the best source for info on these guys is the now defunct web site. The Look of Love). More on all of this another time.

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Resisting Prince Valiant


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Thursday, September 10, 2009


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In my experience, Prince Valiant is an easy comic strip to admire (all that evident artistry, that labor-intensive craftsmanship) but a hard one to warm up to. In his recent, very persuasive posting on Hal Foster, Dan admits that it took some work on his part to find a way into Prince Valiant. I think for a certain type of reader, resistance to Prince Valiant is a natural instinct. Any appreciation of the strip has to come to terms with why it can be, at least on first glance, so off-putting.

To my mind, the best account we have of this forbidding and stultifying quality in Foster’s work comes from the fiction writer Clark Blaise. In his 2001 collection Pittsburgh Stories, there is a tale called “Sitting Shivah with Cousin Benny” where the narrator offers this illuminating riff:

Every Sunday for as long as I’ve been conscious, there’s been a Prince Valiant on the comic page. It can’t die, it’s eternal, and I’ve never read a single panel. It’s beautifully drawn, and the most literate script in the paper, postmodern before there was Postmodernism, new age before there was New Age, camp before there was Camp. With all that mad hair, that costuming, that intricately irrelevant story line, you’d think he’d have his lone, crackpot, visionary advocates, but no one talks about him, he has no explicators. Even Krazy Kat has its exegetes. What mad consortium thought him up, who pitches his stories every week, who keeps churning him out? Who pays for it? Has anyone ever read Prince Valiant? It’s too late for me to start, too much has gone on, I can’t enter that theatre any more. In some way I feel I’m not good enough for Prince Valiant, just like I wasn’t good enough for ‘The Voice of Firestone’ or the East Side of Pittsburgh or for Cousin Benny.

(I should add that Clark Blaise is a really great writer; he is part of the strong cohort of Canadian writers from the 1960s that includes Alice Munro and Margaret Atwood, and is equal to the best writers in that generation).

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Hal Foster, Cartoonist


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Sunday, September 6, 2009


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At 29, Hal Foster bicycled from Winnipeg to Chicago. He was in search of a new market, having already achieved the dubious title of most popular illustrator in Winnipeg. Seems like the stuff of a Guy Maddin film, but, nope, it was just Foster, one of our sportier cartoonists (there are apocryphal stories of the artist shooting wildlife out his studio window.) That was in 1921. Ten years later he became the regular artist on the Tarzan comic strip, and six years after that began publishing his masterpiece, Prince Valiant.

I came to Foster and Prince Valiant just recently via Wally Wood. Wood’s trees, the artist long maintained, were Foster’s trees, and Wood’s sense of composition and figures in motion was heavily influenced by Foster’s balanced and graceful panels. Sure I’d read Foster before, but I’d never found a way in. Fortunately, Fantagraphics recently released Prince Valiant Vol. 1: 1937-38, and I was able to absorb the material in a wholly new way. After doing some reading I dug up a copy of The Comics Journal 102 (1985), which features a fascinating interview by Arn Saba (also look for her Caniff and Gottfredson interviews in other issues) with a then-retired Foster. He comes across as a melancholy man but confident man, as humble about his work as he was sure of his abilities. Asked about his inspirations, Foster replies, “I would say inspired by the beauty of my own work, and the loveliness of the stories that I stole from better authors. I always worked alone.” On more cartoony strips: “I don’t know why it is that some fellows can draw a little kid like, what’s his name, Charlie Brown, with just a round head, a round nose, and no particular body, and yet give the thing a personality. I still can’t understand that, and where the little things he says, and the funny little illustrations, are more real than some of the best drawn strips, the adventure strips.” Yes, that’s the master of comic strip realism talking about the virtues of a simpler approach. Or at least the virtues of Schulz. Intangible authenticity and emotional “reality” are not the first things one thinks of when approaching Foster, but as Saba so eloquently explains in her long introduction to the interview, in many ways they are the crux of what his work. In Prince Valiant, “Foster created the quintessentially American interpretations of the King Arthur legends, complete with a nuclear family, the democratic ideal, and the man-child hero whose boyish hi-jinks often lead to high adventure.” Saba tightly defines Americana here, and to that list I might add “idealism tinged with tragedy”, as the strip begins with the boy Prince losing his mother and embarking on a solo quest to find himself. Foster imbues this and all of the other strips I’ve read with a modest humanity. Where Foster’s illustration heroes N.C. Wyeth and J.C. Leyendecker tended towards grandiosity and dynamism Foster emphasizes the human scale of these adventures and keeps things relatively quiet.

I can see where readers might cringe at Foster’s idealism and, well, cleanliness. There is nary a hair out of place, no nod to the dirt, grime, and grotesqueries of the time. Even when Val skins a goose and wears its skin as a mask — a mask later swiped by Jack Kirby for his character The Demon — it’s bloodless. But Foster’s sensibility is so wonderfully innocent and immersed in depicting virtue and honor that to let anything else in would have polluted a clear, defined well of ideas. Prince Valiant is a perfect pre-angst fantasy in which rational justice wins out.

Foster’s artwork completely reinforces the ideal order. The page above is arranged with larger set-up and concluding panels sandwiching a middle section of rapid action, expertly choreographed so that readers can follow Val in and out of a room, and then savor the ultimate conclusion in the last couple panels. A demonic but playful Val, a terrified Ogre, and finally a clearly victorious hero. The figures, while well posed, are never stiff — they have an inner life and animation. Also, Foster, while a stickler for detail, knew when to leave it out: Most of the action plays out against solid colors — yellows and blues expertly rhyming with one another to create a unified page.

This page is remarkable for its wide range of approaches, settings and emotions. In the beginning Val make an emotional proclamation (swiped from a film still, perhaps?) and then Foster races him off to the forest. Look at that bottom left panel. After a couple panels of plain backgrounds, Foster immerses us in the forest (A damn straight Wally Wood forest) with great detail and then, with some flourish, exists Val onto a plateau above the “sinister castle” a skull perched just behind him. Val is on the cusp, and the weight of his adventure is made evident by the panel size and velocity of the action. Meanwhile, the yellow of Val’s shirt picks up his cloak, while the various browns of the woods and cloth are all delicately arranged for maximum readability.

Both of these pages also reveal a key part of Foster’s appeal: He shied away from the chiaroscuro and noir angularity of the Caniff-ian school of adventure comics and instead kept his spaces fairly level, colorful and enticing. These are comics that look accessible but contain a tremendous amount of quiet sophistication. Foster’s sense of place, color, and body language is just stunning. But again, he was never showy. It’s a realism that never calls itself “realistic”.

And the story itself? I thoroughly enjoyed it. Foster himself seemingly didn’t have great ambitions besides to write something that satisfied him and entertained his readers. I found this first book completely engrossing. Prince Valiant opens up a world that I wanted to stay in — a wide-eyed early 20th century approach to fantasy with a now-vanished sincerity and wholesomeness. It’s an all too rare pleasure in comics. I now understand why so many cartoonists after him sought to regain that Foster magic, despite the futility of such an anachronistic exercise: It’s a near-perfect distillation of purity (the high moral pulp sought by mid-century guys like Gil Kane and Alex Toth), skill (inarguable drawing ability), and success. Wally Wood chased it his entire career, and was asked to try out to be Foster’s replacement on the strip, but was not given the gig. But everyone from Russ Manning (who was an heir to Foster on Tarzan) to Charles Vess to Ryan Sook (his Wednesday Comics Kamandi) have tried to claim a little bit of Foster’s legacy. And of course the comic strip itself continues under different hands. But it is not so much the characters I’m attached to, but rather Foster’s masterful spell.

I confess to not having anything terribly profound to say about Foster. I suppose I’ve been surprised by and taken with the sensitivity, grace, and fluidity of his work, as well as what a fine comic strip Valiant really was. Foster understood page design and the interplay of color and form about as well as anyone I can think of in the 1930s, but recently he tends to be relegated to illustration rather than comics history. Certainly I’ve made that mistake. The recent reprint publishing activity has had all sorts of interesting effects, particularly in the way certain artists are re-contextualized. The revival and re-packaging of Valiant is particularly significant, as it no longer seems like an oddball project in the Fantagraphics catalog, but rather a prestige item that takes it place alongside other relevant books like Love and Rockets and, dare I say, Prison Pit (in terms of cartoon clarity and craft, the two have something in common. I also loved Prison Pit). This new project gives Valiant something it was long missing: currency. And I’m looking forward to exploring more of it in the years to come.

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The Good Duck Artist


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Tuesday, June 6, 2006


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This won’t be a comprehensive essay on Carl Barks, but I do want to begin by saying that if Barks isn’t part of your personal pantheon of great cartoonists, you really owe it to yourself to check out his work.

Barks wrote and drew more than five hundred comic stories about Donald, Scrooge, and the other famous Disney ducks, and is directly responsible for much of the lore surrounding them. (In fact, he created Scrooge McDuck personally, though he never signed his stories, and only belatedly received credit for his role.) Many of the stories are among the greatest humorous adventure stories of all time. And amazingly, Barks didn’t start working as a comic book artist full-time until he was in in his forties.

The story I want to focus on (briefly) is from a 1956 issue of Uncle Scrooge called “Land Beneath the Ground”. As you might guess based on the title, it’s a Hollow Earth story, loosely in the tradition of Jules Verne and Edgar Rice Burroughs.

It begins when Uncle Scrooge reads a newspaper article about an earthquake in Chile, and worries that a similar quake may endanger his beloved money bin. Check out this rather shoddy scan of an early sequence:

I love how relaxed his story-telling is. Barks’ tales move with an impressively swift pace, but flow so smoothly that it’s easy to underestimate the grace and skills necessary to craft such a natural-seeming story. (On his good days, Peter Bagge displays a similar, seemingly artless story-telling ability, albeit within a much more profane milieu — part of the reason he’s so often underrated, in my opinion.)

Barks rarely shows off, but his technical mastery is almost always evident. A little later in the story, after Scrooge and Donald disappear into an exploratory underground tunnel, Huey, Louie, and Dewie descend to look for them. They come to the end of the trail and the page …

At the top of the next page, Barks turns things around:

That’s just beautiful, though the effect is a lot more dramatic and effective in context (if that doesn’t go without saying).

His sense of space is outstanding, and helps him to create a feeling of awe all too often absent from most of today’s “mainstream” adventure comics, no matter how many planets and universes are destroyed in them.

I’ll let you discover the rest of the story yourself. For the most part, this isn’t complicated, theoretical stuff that needs a lot of explication to understand, anyway. In some ways, Barks’ place in comics is similar to Robert Louis Stevenson‘s in English literature. They’re both so masterful that sometimes they’re taken for granted, their contributions to our culture overlooked or dismissed as children’s stories. Examine their works closely, however, and their qualities are manifest.

Apparently, Barks originally had aspirations to create more realistic, “adult” adventure comics, a la Hal Foster‘s Prince Valiant. Though Foster was no slouch, for my money, Barks, despite all of the many restrictions he worked under as an anonymous cog in the Disney machine, was able to create a world of danger and splendor even stronger and more enduring.

Someone needs to reprint (again) Barks’ best stories in the durable format they deserve. For now, eBay and cheap collections will have to do.

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