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You’re the Töpffer! (or, The Worst Blog Post Headline Ever)


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Thursday, July 17, 2008


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There have been too many explosive and exciting posts around here lately, so how about something a little more sedate and twee?

The July issue of Harper’s magazine includes a long review (subscription required) of David Kunzle’s two recent and indispensable books on Rodolphe Töpffer. Written by art critic Jed Perl, it’s generally a smart, thoughtful piece, and displays none of the condescension you commonly find in articles like this printed in the mainstream press. He still gets comic books wrong, of course, but it’s kind of interesting (to me) just how he goes astray.

Most of the review is about Töpffer and the books themselves, and Perl only addresses Töpffer’s relationship with comic books in general near the end of his article. First, he takes issue with Kunzle’s speculation that Töpffer’s work has been neglected by American comics fans because of “a narrowness of vision, a chauvinism that cannot bear to see the invention of so fertile, popular, and American a genre conceded to a European master.” Perl disagrees:

I’m not sure that the problem with Töpffer is that he is European so much as that his work is nearly two hundred years old. After all, much of the comic illustration done in nineteenth-century America can feel equally anachronistic to cartoon aficionados of our day. It is in the very nature of the popular arts, which are overwhelmingly oriented toward the present, that even their most powerful traditions will be reformulated with a vengeance that crushes the sort of art-historical niceties that quite naturally interest a scholar such as David Kunzle. Intellectually, I can see that Töpffer is on a continuum with the contemporary graphic novel, just as I can see that the silent movies of Buster Keaton and Charlie Chaplin are on a continuum with the comedies now playing at the multiplex. But viscerally, what I feel very strongly, perhaps most strongly, are the differences. What is most striking in contemporary graphic novels is the dizzying overlay of influences, the thickening stew of twentieth-century allusions. Graphic novelists like to mix elements of earlier comics and noir movies and potboiler mysteries and art deco and art moderne and create a contemporary brew, a brew that’s frequently laced with irony. And when I turn back from this work to Töpffer’s picture books, I find that I’m face to face with an unself-consciousness that feels alien, strangely and wonderfully so.

First of all, on the question of why Töpffer’s neglected, I favor Kunzle slightly more than Perl, though both of them are basically right. (The fact that good, readily available English translations of the strips didn’t previously exist probably hasn’t helped.) What’s more interesting to me, though, is just how alien and anachronistic Perl thinks Töppfer’s work is. The most surprising thing about reading Töpffer, in fact, is just how contemporary and of-the-moment his comics seem. (Incidentally, I also think Perl’s wrong about Keaton and Chaplin, whose films haven’t aged poorly at all; there are still plenty of people who watch their silent movies for fun today, far more than watch dramatic silent films such as, say Intolerance. They aren’t as alien as all that. I wonder if humor ages better than drama?) Barring the clothing styles, and the occasional reference to politics, culture, and then-current events, Töpffer’s strips aren’t that different (except in terms of quality and skill) from many of the mini-comics you can find sold at MoCCA or SPX.

Perl goes on:

The aggressiveness of so much comic art is fueled, at least in part, by a need to compete in the commercial world. I sense that pressure in the work of Hogarth and Daumier, whose caricatures can be fearsomely real, with evil and folly solidly evoked. Even Winsor McCay’s magnificent early-twentieth-century Surrealist dream-worlds have a sharp punch to them; they are meant to stand up to all the other news in the Sunday papers. Töpffer is a very different case. He approaches even the least sympathetic of his imperious professors and self-indulgent young men with a certain gentleness of spirit. It’s significant, I believe, the Töpffer originally conceived of his picture books as entertainments for his family and friends; he was, at least initially, remote from the commercial world, and could afford to affectionately embrace his nutty subjects.

Perl’s kind of right here, and a lot wrong, in totally charming ways. First, while I take his point about commercial concerns, that argument cuts both ways; there’s a reason for the cliché that satire closes on Saturday night. Daniel Clowes’s “Why I Hate Christians” wasn’t exactly a blockbuster money-making idea, for example. And, you know, Ziggy and The Family Circus seem to have done pretty well. Secondly, I think it’s kind of wonderful that he thinks that “graphic novelists” are actually competing in the commercial marketplace. Outside of a few superstars and flukes, the newspaper strip world, and the DC/Marvel axis, comics has to be one of the least profitable media businesses in the world North America. It would be kind of great if this misconception spread around, though. And third, I think a trip to the USS Catastrophe site is in order for Perl. Töpffer’s not the only artist making minimalist, gently humorous picture-books primarily “for his family and friends” and “remote from the commercial world.” Signing himself up for a subscription to King-Cat wouldn’t be a bad start, either.

I’m really not trying to pick on Perl here, because in the main, this is actually a fine, smart article. His errors of interpretation are only worth highlighting for the way they suggest that the public conception of the form may be changing (and the ways it definitely isn’t). It would be kind of hilarious if this idea of the aggressive, wealthy, alpha-male cartoonist really caught on.

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Bushwacked by Beckett


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Wednesday, July 16, 2008


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Astute readers of Tom Spurgeon’s Comics Reporter will be “wowed” to find out that RC Harvey has “discovered” that Samuel Beckett and Ernie Bushmiller once corresponded, according to Editor & Publisher. Harvey writes:

“Another of Nancy’s most famous fans was Samuel Beckett, author of the supremely existential and endlessly impenetrable play “Waiting for Godot.” Beckett initiated a correspondence with Bushmiller that lasted for several months in late 1952 and early 1953. The exchange between the two, published in 1999 in Hermenaut No. 15 with an introduction by A.S. Hamrah, is a majestic example of two people talking past each other, neither understanding quite what the other is about but each assuming he understands perfectly. The existentialist Beckett assumed from what he saw in Nancy that he could write gags for Bushmiller, that his existential comedy would be in perfect sinc with the strip. But Bushmiller simply couldn’t comprehend what Beckett’s gags were; he saw no humor in them.”

Hey, wow Harv! Maybe comics really aren’t just for kids! That 1999 Hermenaut article was a pretty well known (and beautifully executed) joke. The drawings are by R. Sikoryak. Good to see E&P putting its reporting skills to use. This reminds me of the time Print magazine published their exciting discovery of “Telegraphic Art”, as seen in The Ganzfeld 1. I was working like 3 desks away at the time, and the crack fact checking team there never bothered to ask if it was real. Tom rightly wonders if it’s “too good to be true”. It certainly is.

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When Gary Met Philip


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Wednesday, July 16, 2008


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Panter vs. Dick. All the relevant links and info, plus a rare photo (not the more famous one at left) of Dick wearing his Rozz Tox t-shirt, courtesy of the best Philip K. Dick fanblog around.

(And there’s a bonus Gilbert Shelton connection!)

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Pre-Dementia


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Thursday, July 10, 2008


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Courtesy of the Fantagraphics blog, here’s a nineteen-page preview of Where Demented Wented, the first comprehensive collection of the work of gonzo underground genius Rory Hayes (co-edited by Dan himself).

I’ve been looking forward to this for a long time.

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Fellow Travellers?


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Thursday, July 10, 2008


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This probably doesn’t deserve a post of its own, but since we closed the comments on the post where it would make most sense to put this, I thought I’d just point out an interesting credit that Pixar apparently included at the end of Ratatouille, according to Augie De Blieck at Comic Book Resources. If this is true, Pixar (at least sort of) agrees with Frank:

Our Quality Assurance Guarantee:

100% Genuine Animation!

No motion capture or any other performance shortcuts

were used in the production of this film.

“Realism” and excessive reliance on photographic reference aren’t the same thing, after all, a distinction a lot of people got tripped up by, I think.

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Craft in Comics 2.0 (finale)


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Wednesday, July 9, 2008


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Anyways, back to craft. Ahem. That last post was sort of bittersweet. On one hand, I’m kinda bummed that my panel with Jaime Hernandez and Jim Rugg basically gets boiled down to this routine about taste. I was trying to riff on photo-referencing, not so much on Ross or even the comics culture that spawned him. Take a look at the comments section for that last post, wade through them and see for yourself how few of the comments refer to photography and drawing and the exchange between the forms. On the other hand, I’m happy that I did touch a nerve. Something resonated. I’m interested in fostering serious discussion about the over-use of photography in cartooning. Photography. Cartooning. Two different disciplines.

During the panel at Heroes Con, I spoke about a particular teacher I had who was adamant about not using photographs as reference for drawing. Ever. If there was something that needed to be researched she would direct me to a vast illustrated encyclopedia. And if an illustration of the thing didn’t exist, then I could go look in the regular encyclopedia. And then, we still could really only study the photo, we could make a drawing from it and then the photo had to be put away. We were to use the drawing we had made from the photo as the primary reference, that’s it.

The idea was to make us carefully select the information we wanted to transmit with lines. She would talk about how when one draws from direct observation, one is choosing what to leave in, what to leave out and even reconstructing elements so that the drawing will “read” better. When one draws from a photograph, the space is flattened, the camera has already selected the lines, shapes, and forms for you. When you are outside drawing a tree, YOU are choosing what is in focus, what is not—there is an exchange between subject and viewer. That is the art. To be present in that moment. When you are making the lines, THAT is the moment of seeing, of looking. “Don’t look at the paper,” she would yell. “Look at what you are drawing!” For me, this is what is valuable in the experience of drawing, this focus, this intention. It’s a very different process to draw a tree while sitting underneath it as opposed to drawing the same view from a photograph. The huge tree that moves and breathes is now lifeless and only about four by six inches wide and flat.

On the panel, we all talked a little bit about our schooling and how those experiences formed us, and how certain ideas we learned then are still part of our practice today. And for me, one of the limits I put on myself is not using photo references when composing my comics. Does that make me a better artist somehow? Maybe not, but it does lead me to make certain choices that yield unexpected and interesting results. For example, I’ll draw all the landscapes for my comics from life, from just walking around, or from just out of my head. I like to think that it adds a degree of naturalism to my comics, but it does prove difficult when I need to set a story in an exotic locale. Yet, since I feel comfortable drawing everyday backgrounds and such it’s not so hard to fake it out of my head. The conversational style of my landscapes that simply evolved out of the repetition of drawing from life serves me well in moments where I’m uncertain of how things should look. I can insert a believable setting for the characters and make it work, make the scene richer, fuller. And I like to think that those landscapes out of my head are more successful because they are not from photographs, and also because those landscapes contain my intent, my focus. Photos, even ones I take myself for reference, create distance between viewer and subject. That’s not the scene I just experienced, just walked through… How often have we all felt that the picture just doesn’t really capture the moment? That’s precisely why I strain to draw out those moments in my comics, why I refuse to use photographs. They only upset the balance. And it feels false, honestly. Like cheating.

Anyways. There’s room for all styles, approaches. But for me, I’m interested in DRAWING. I’m not interested in becoming a sort of movie director who utilizes actors, snapshots, Google image search, Photoshop, and every other available tool to create a hyper-realistic world. It’s a comic book fer christ’s sake. It’s pen and paper. It’s drawing.

Yet, I must admit that I do enjoy comics that contain plenty of photo-referencing. It can be done well. And of course all those drawings from photos are DRAWINGS too. I’m not trying to suggest that by using photos, drawing from photos is not drawing. It’s just different. And I can enjoy it—to a point.

There still will always be a transition or two in a heavily photo-referenced comic that seems really stilted and wooden. I think what happens is that the comics continuity is hindered by another discipline’s limitations. The still photo versus the moment-in-time in a motion picture, in a movie. Would folks who use snapshots of actors for their comics prefer to just film it and then capture a less “pose-y” position? Does that make sense? I mean, why not just film it and then at least you’re getting the FLOW of it. Then you could pause the really great gesture or something. But then, why not be a filmmaker? See what I mean? It’s a slippery slope. At least that’s how my brain works. I have to set limitations.

“I set limits for myself,” Jaime told the audience. “Like I only ever have four lines of dialogue at a time. If you have more, it’s too much. I wouldn’t read it. It’s too many words. It’s gotta be natural.”

PREVIOUSLY: Part one, Part 1.5, and Part 1.75

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Your Pshaw! for the Day


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Sunday, July 6, 2008


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By Pshaw!

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Happy Independence Day!


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Friday, July 4, 2008


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Reminder


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Tuesday, July 1, 2008


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I assume most of you have decided to send your letters to Comics Comics the old-fashioned way, and your missives are already in the mail. If not, do your duty, and don’t let the Internet kill the old-school letters page. Because so far, our pickings have been slim. Surely someone is still angry with Dan about his Masters of American Comics essay from CC3! Do you love the space our large broadsheet size allows for artists to create cover images and comics? Or does trying to read the monstrous thing on the bus drive you insane? At the very least, you could take issue with Frank’s assertion that Ronin is the best Frank Miller comic…

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Another Heroes Con Panel


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Monday, June 30, 2008


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This time with Dan, Sammy Harkham, and Alvin Buenaventura. The topic is the “new art comics”, and as I believe moderator Tom Spurgeon says at some point (I’m going by memory), it provokes exactly the kind of argumentative complaint-fest superhero fans always expect alternative-comics panels to be. In other words, it was a lot of fun to watch.

This is only the first part, when they’re just starting to get warmed up. The rest of the panel, as well as comments from Spurgeon, can be found here.

UPDATE: And here’s the audio, if for some reason you don’t like looking at moving images.

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