Posts Tagged ‘Moebius’

(Not) Comics


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Sunday, December 14, 2008


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Attention peoples:

Because I know Comics Comics is full of discerning readers of visual stuff, I want to point you all to a brand new PictureBox book: Overspray. Check out Norman’s blog about the subject of airbrush art. It’s a great, great read. For fans of imagery and illustration, this book is a must, in my humble opinion. It doesn’t fit into a NYC-centric vision of conceptual illustration or ephemera. But, perceived “depth” or “importance” in illustration has, for the last 30 odd years been calculated along the Steinberg/Push Pin conceptual illustration axis. I love this stuff, but there’s room for more. To me, what we’re dealing with when talking about the Overspray guys is astounding feats of image making. You sink into the images and explore their visual worlds. Things like Charlie’s Levi’s Splash image, or Lloyd’s Rod Stewart cover are unforgettably powerful IMAGES. They’re not tricked-out ideas, a la Glaser, but they are forceful and communicative. And the surfaces are compelling. Unlike so much concept-based illustration, these surfaces add a layer of meaning: the sheen, the sheer thickness of them gives them a life of their own. What they have is presence — something so much illustration lacks. This is more in the vein of contemporary work like Murakami or even Matthew Barney. Or, on a comics level, they harken to Richard Corben, Moebius, Macedo, and other late 70s/early 80s fantasy artists that we at CC love. Plus, there are some awesome images from Tron, which Peter Lloyd helped design. And, I think it could be argued that the Overspray work is more relevant to contemporary visual culture and 90% of the history of illustration. That’s not really an argument for its quality, but certainly if you take one look at magazines like XLR8R, galleries like Deitch Projects, artists like Jim Shaw, and on and on, you see that Overspray contains a huge chunk of stunningly relevant ideas. So, check it out! You’ll be very happy you did. Ok, promotion over.

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Craft in Comics part 1


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Friday, June 27, 2008


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Heroes Con. Charlotte, North Carolina. Late June 2008. Sunday. Craft in Comics panel with Jaime Hernandez, Jim Rugg, and myself, Frank Santoro. It wasn’t recorded. Bummer. Yet somehow, that was for the best. We didn’t use microphones. There were only about 20-25 people there. Shame on all the folks at the con who missed it. Why would anyone ever miss the chance to see Jaime talk about comics? Oh, you had to watch your table, right. Yeah, on Sunday I heard there were tons of sales. Ahem.

I was moderator. I mean, I lead the discussion. The initial idea was to talk about craft in comics. Craft can mean more than technical skill — to me it means VISION, a way of seeing. Craft is the magic that makes one accept a movie as real, the suspension of disbelief. And that exists in comics, particularly, I believe, in the work of Jaime Hernandez. An honest-to-God master of the form, Jaime has an ability to breathe life into lines on paper that is unparalleled. Only his brother Gilbert can keep up. And they’d each tell you that the other was better.

So my idea was to create a panel, a forum where like-minded artists could discuss and “riff” on craft, on how we create our comics. I wanted the panel to be fun so I started off by encouraging the audience to interject if they’d like to ask a question. “But don’t interrupt Jaime. Me and Jim, fine, but not Jaime.”

Did I introduce myself? I can’t remember. I think I did and also Jaime & Jim, and then I just dove right in. I wanted to set Jaime up with a slow hanging curveball that I knew he’d hit out of the park. I talked about learning basic drawing skills as a teenager and how I had a teacher that really “reached” me at a formative time, an important time. And I knew that Jaime had had a rich education in junior college (I’d heard him tell the story last year at San Diego) and that he could get warmed up by riffing on a familiar story. What was really enjoyable was that although I knew the story Jaime was telling, it was like listening to a favorite song live, in person, and hearing new flourishes, new verses. (If any of you out there are not familiar with the origin of Love and Rockets I highly recommend this interview.)

Jaime told of his old bow-tied teachers who helped provide him with a solid understanding of how to move figures through space, to make them come alive. Between school and comics he fashioned his own education and did so with super-human determination. “There were no classes for what I wanted to do, which was comic books. I wasn’t going to go to the Kubert school in New Jersey. I was in Oxnard and getting $300 a month to go to junior college. I thought that was a good deal.” (Laughter) And then here’s the flourish I was hoping for from Jaime: “I was cocky. I was going to show them that I could do whatever I wanted. There was no one coming out of Punk. There was no one coming out of Low Rider culture. That’s what I wanted to do. And I did it. With Love and Rockets we pushed each other, me and Gilbert. When Gilbert came out with Palomar I really had to make each issue better… Anyways, back to craft.”

I wanted to continue the thread of there never being a sympathetic teacher who “got” comics when I was in school. How I’d bring in a Moebius graphic novel or a Barry Smith print and my teacher would sort of “pooh-pooh” me and tell me “oh, that’s interesting, now could you finish your self-portrait?”

Jim agreed and spoke about how his parents weren’t so comfortable with him trying to break into comics straight out of high school, so he went to a small state school for graphic design instead. “I wanted to do comics, but there was no way to break in. I read the submission guidelines, but it was impossible to even get a response.” I interrupted Jim and told the audience how my friend Rick Mays had gotten hired to draw Nomad for Marvel right out of high school — and how I told my parents that story as proof that if art school was a bust I could always draw comics and support myself. (Insert Nelson Muntz laff here.) Jim also said that he had a teacher who hated all the comics he used to bring into class. “But one day I brought Tyrant by Steve Bissette in and she loved that, she thought that was real art.”

Next, I asked Jaime about Moebius (because I had heard from Tom Spurgeon that Jaime had talked about liking Moebius when he was younger). Was he aware of Moebius in the late ’70s? Jaime remembered when Heavy Metal magazine came out in ’77 and that Moebius’ work did stand out and that he liked it a lot. “All the little lines in Mechanics in issue one were from Moebius a little bit.”

He also spoke about how when he would re-visit the comics he loved as a kid, like Archie, he would notice how expressive the characters were when talking to each other. “My friends would be like, ‘Aww, man, you read Archie? Aww, those are awful, it’s always the same thing, Archie getting chased by Betty and Veronica.’ But if you look at the way Veronica is looking at Archie out of the corner of her eye, and crossing her arms and sort of sneering at him — especially when they’re drawn by Harry Lucey — they’re so real. And so I just put that idea in my comics. I let the characters push the story around with their words and actions.”

All the while, Jaime is leaning forward and back in his chair pantomiming the actions he’s describing. It was another one of those moments where he’s able to really transmit the essence of what he believes as Gospel in comics. That the characters should move through the page, the story, free of plot, free of the constraints of formulaic narrative. One may see formula in Archie’s antics, but Jaime saw a wide field, a frontier. Jaime’s characters are more real to me than any character from a novel, movie, TV show, or ancient myth. I know Maggie and Hopey like I know my best friends. That’s insane. What other art form enables that? What other artist can sustain such a mythology all by himself? No Photoshop. No assistants. (Okay, besides Kirby.)

END PART ONE

(Part two 1.75 includes Alex Ross take-down. Boo-Ya!!)

**I thought I’d put up these thoughts while they are still fresh, and the con still on my memory’s radar. I’ve got pages and pages of notes from after the panel. Since it wasn’t recorded, I frantically tried to get it all down, at least how I remembered it. Jim wrote down a bunch of stuff too that I’ll be incorporating soon enough. I feel the quotes are fairly accurate. But please regard the posts about the panel as my version, like I was telling you a story.

***Thanks to Sammy and Tom for help in framing questions to Jaime.

NEXT: Part 1.5, Part 1.75, and Part 2.0.

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This is Unseemly


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Saturday, December 8, 2007


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I just got around to picking up the new Comics Journal, and was surprised to find an extended, thoughtful, and kind (too kind, really) review of Comics Comics written by Rich Kreiner.

It’s never a good idea to respond to critics, I know, especially overwhelmingly positive ones, but I do have to say that it’s a little unfair to use a quote from Dan’s Moebius review as an example of my “more directed and workman-like” prose. Dan‘s the one who’s more directed and workman-like than Dan, not me!

Also, in general, Kreiner likes Dan and Frank too much. Otherwise, good article!

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Hands Across The Water


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Monday, April 2, 2007


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Well, I’m back from 10 days in Paris and Amsterdam, and a good time was had by all. Or at least I had fun.

It was all work all the time, but I like my work, as you’ll see below. Ostensibly I was there to hang an exhibition of work by Brian Chippendale, Julie Doucet and Paper Rad, as well as all the PictureBox books at Le Monte-En-L’Air, an excellent bookstore/gallery run by the might Guillaume. The show opened on Tuesday, March 27th, with myself and Julie D. in attendance.

Just before the opening, Julie and I met up with the gang from Frederic Magazine

Here’s the place, and the show, below.



Blexbolex

Julie D and Stephane Blanquet

But, being me, I squeezed in some other activities. I went to see Bruno Richard, king of the Parisian drawers and a collaborator with Pascal Doury in the groundbreaking zine ESDS, which began in the late 70s and continues to this day. To my mind, Richard and Doury are hugely important and massively overlooked–providing much of the impetus for things like Le Dernier Cri. Occasional collaborator Gary Panter sent me to Richard, who simply blew my mind with paintings, drawings, and fantastic books.

A Bruno drawing.

The man himself.

Proofs for a silkscreen book.

Rare original of a collaboration with Pascal Doury.

I also visited a number of other artists and publishers, L’Association, Cornelius, and Blexbolex among them. On my last day in Paris, I went to see Moebius (from one end of the spectrum to the other!), who greeted me warmly and we discussed a variety of projects. He was incredibly nice and very complementary, picking up immediately on what Frank is going with Cold Heat (“it’s like painting with the colors”) and enjoying Ninja, too. What a treat.

Jean Giraud and his wife, Isabelle.

And then it was off to Amsterdam for non-comics business, interviewing master illustrator (and the designer of the Yellow Submarine film) Heinz Edelmann, as well as artist and designer Simon Posthuma.

And now I’m back. Quite a few books heavier. Phew.

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