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	<title>Comments on: THIS WEEK IN COMICS! (5/19/10 &#8211; Three Trilogies &amp; More)</title>
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	<description>A magazine of comics criticism and history</description>
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		<title>By: Joe McCulloch</title>
		<link>http://comicscomicsmag.com/2010/05/this-week-in-comics-51910-three-trilogies-more.html/comment-page-1#comment-7181</link>
		<dc:creator>Joe McCulloch</dc:creator>
		<pubDate>Wed, 19 May 2010 23:41:07 +0000</pubDate>
		<guid isPermaLink="false">http://comicscomicsmag.com/?p=2810#comment-7181</guid>
		<description>Oh god, that&#039;s great.  The dvd for the BLAME! anime actually does something a little bit similar... it&#039;s set up as a discarded item from the series&#039; world, and you have to sift through error-prone, totally incomprehensible menus to find anything, which is fun for three minutes and then gets pretty annoying, but then gets a little fun again once you memorize where everything is.  Except, I was hoping the concept would extend to the anime itself, like it&#039;d be some glitchy transformation of the manga into a broken-down future experience... but it&#039;s really just an &#039;80s-style this-isn&#039;t-really-a-movie-or-a-story-or-anything-just-a-bunch-of-manga-scenes-animated-as-a-premium-fan-keepsake OVA (although it debuted online, presumably on a reeeealy low budget, &#039;cause there&#039;s not a lot of, um, animation)...</description>
		<content:encoded><![CDATA[<p>Oh god, that&#8217;s great.  The dvd for the BLAME! anime actually does something a little bit similar&#8230; it&#8217;s set up as a discarded item from the series&#8217; world, and you have to sift through error-prone, totally incomprehensible menus to find anything, which is fun for three minutes and then gets pretty annoying, but then gets a little fun again once you memorize where everything is.  Except, I was hoping the concept would extend to the anime itself, like it&#8217;d be some glitchy transformation of the manga into a broken-down future experience&#8230; but it&#8217;s really just an &#8217;80s-style this-isn&#8217;t-really-a-movie-or-a-story-or-anything-just-a-bunch-of-manga-scenes-animated-as-a-premium-fan-keepsake OVA (although it debuted online, presumably on a reeeealy low budget, &#8217;cause there&#8217;s not a lot of, um, animation)&#8230;</p>
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		<title>By: Lastworthy</title>
		<link>http://comicscomicsmag.com/2010/05/this-week-in-comics-51910-three-trilogies-more.html/comment-page-1#comment-7159</link>
		<dc:creator>Lastworthy</dc:creator>
		<pubDate>Wed, 19 May 2010 09:28:33 +0000</pubDate>
		<guid isPermaLink="false">http://comicscomicsmag.com/?p=2810#comment-7159</guid>
		<description>It&#039;s probably not his strongest work, but I had a really intense reaction to biomega 2 the first time I read it. I downloaded a scanlation way back when it first came out, but  my ghetto 56k pre-torrent Internet connection garbled up four chapters so that it was all really uneven static but it perserved large areas of white, so every few pages I&#039;d get a text bubble or part of a panel rising up out of the noise, mostly unintelligible. There was just enough structure that I bought it as a creative decision and not a machine error.  It blew my mind. I explained it to myself as the main character had taken battle damage and was either a robot  or we were seeing the HUD in his helmet. It was just so isolated and chaotic that it fit perfectly, it was my first real &quot; comics can be anything&quot; moment. I remember thinking about what it must have been like to recieve it serialized in japan, and just turn the page and realize you got 20 pages of noize rock for the third issue in a row. I was heartbroken when I realized that wasn&#039;t how it was supposed to be.</description>
		<content:encoded><![CDATA[<p>It&#8217;s probably not his strongest work, but I had a really intense reaction to biomega 2 the first time I read it. I downloaded a scanlation way back when it first came out, but  my ghetto 56k pre-torrent Internet connection garbled up four chapters so that it was all really uneven static but it perserved large areas of white, so every few pages I&#8217;d get a text bubble or part of a panel rising up out of the noise, mostly unintelligible. There was just enough structure that I bought it as a creative decision and not a machine error.  It blew my mind. I explained it to myself as the main character had taken battle damage and was either a robot  or we were seeing the HUD in his helmet. It was just so isolated and chaotic that it fit perfectly, it was my first real &#8221; comics can be anything&#8221; moment. I remember thinking about what it must have been like to recieve it serialized in japan, and just turn the page and realize you got 20 pages of noize rock for the third issue in a row. I was heartbroken when I realized that wasn&#8217;t how it was supposed to be.</p>
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		<title>By: My Bags are Packed, Etc&#8230; &#171; Patchwork Earth</title>
		<link>http://comicscomicsmag.com/2010/05/this-week-in-comics-51910-three-trilogies-more.html/comment-page-1#comment-7142</link>
		<dc:creator>My Bags are Packed, Etc&#8230; &#171; Patchwork Earth</dc:creator>
		<pubDate>Wed, 19 May 2010 02:23:38 +0000</pubDate>
		<guid isPermaLink="false">http://comicscomicsmag.com/?p=2810#comment-7142</guid>
		<description>[...] always nice when really smart people have nice things to say about you--both Dirk and Jog paid me very kind compliments today (re: the return of the Comics Column), particularly given that [...]</description>
		<content:encoded><![CDATA[<p>[...] always nice when really smart people have nice things to say about you&#8211;both Dirk and Jog paid me very kind compliments today (re: the return of the Comics Column), particularly given that [...]</p>
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